city of Abadyl

Journey to Abadyl 2014-2018 activities

DATE Workshop Description Participants Link Documentation Media RELATION WORKPLAN 12/14 Workshop 1 Presenting the peer reviewed paper wanderlost from the Cyberworlds conference in Santander Spain Michael Johansson, Thore Soneson, Martin Wetterstrand, Marika Kajo, Jörgen Callesen

paper walk

First test made for a printout version of a walk generated in one of the city parts of Abadyl Traora. here are three different walk generated and turned into walking instructions.   Direction and instruction on what object to take photos of. Fits on an a4 paper that can be

Story/drama_structure_English_Garden

  _________________________________________________________________________________________________________________________________________________________ We built further on these ideas in the Journey to Abadyl project which can be found here. Dramatic structures for JTA 

Scenario utveckling JTA

Här har vi skisssat på ett scenarion som leder besökaren in av Abadyls stadsdelar ”I heard about the possibility, and then I jumped on “a journey to Abadyl” (Lena, 23, Malmö) Vid ankomsten fick vi alla fylla i en visum ansökan. Det var bara att skriva in ett namn, utan att

Mobela_C_installment_art_channel

  Today I installed the Mobela_C at the artchannel gallery here are some images of it being built up. Mobela_C_in_the_making Mobela_C  

Mobela_C_in_the_making

Mobela C This new work will soon be shown 2009 in Beijing at the Art Channel Gallery. In this project, the user could extract a series of descriptive stories about the different parts of the city of Abadyl in English and Mandarin. The voices an explored by moving two RFID readers

Mobela_C

Continuing working on Mobela C with the do-fi-do nfc/rfid system I am prototyping so that the visitor could extract a series of descriptive stories about the different parts of the city of Abadyl in English and Mandarin. How to do this with two different languages? The voices a

Smittor i Staden Abadyl

Prolog Platsen är staden Abadyl. Projektet som tog sin början omkring 1997 som en undersökning av en serie platser som hade det gemensamt att de anlagts av tydliga avsändare – diktaturer, religiösa och politiska ideologier, olika slags utopier som förverkligats eller åtminstone

statemachine_formel1

statemachine formel 1 Denna vår handleder jag 3 stycken ex-jobb på k3 Malmö högskola varav 2 stycken på mastersnivå i interaktionsdesign. Samtliga av dem ser på olika aspekter på överföringar eller smittor om man så vill eller mellan orden influensa och influens.   Det ena
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