softimage

Gestaltande inom designämnet

Bakgrund till gestaltbegreppet En gestalt (av tyska: Gestalt, “skepnad”, “form”, “figur”) är en isolerad, avgränsad, sluten och strukturerad helhet vars egenskaper inte kan reduceras till egenskaperna hos dess delar. Designarbete består a

Interface design Artificial Natures part 1

We are going into manufacturing! Today I sent the sketches to the carpenter in Karlsruhe and tried out the main layout of all the electronic components, that Mauro will help me put together in Venice Each of the worlds will be represented by one object, when that object is placed

Camera work

I have committed myself to do one additional part of the ideals space exhibition for the Venice Biennale 2016. That is to do all of the camera work and some model cleanup and optimization of the models. The work started by importing the models in Softimage. Softimage is reaching

Mobela_C

Continuing working on Mobela C with the do-fi-do nfc/rfid system I am prototyping so that the visitor could extract a series of descriptive stories about the different parts of the city of Abadyl in English and Mandarin. How to do this with two different languages? The voices a

A case studie of modyfing a Characters parameters by a mixer in Softimage|XSI

A case studie of modyfing a Characters parameters by a mixer in Softimage|XSI To animate a human being has always been very difficult because of the complexity of the human body. Trying to manipulate one parameter in the body that are affecting many other parameters, is only one

C.E.S.K

I became together with Håkan Edeholt responsible to learn and taking care of the Stratasys printer that k2 had invested in. At that time I was preparing work for the ZOOM exhibition I Malaysia at the Kuala Lumpur Art Museum. So for the exhibition I made a series of renderings of