ISWG

Camera work

I have committed myself to do one additional part of the ideals space exhibition for the Venice Biennale 2016. That is to do all of the camera work and some model cleanup and optimization of the models. The work started by importing the models in Softimage. Softimage is reaching

Arcades for Venice 2018

Today I and Ulrich iterated the last details on the arcade concept for Venice 2018. Faranak Tiba through the instructions I gave her also made some proof of concept sketches in Adobe aftereffects to show how movement can be realized in 2d images through projection paint.  
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