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Art Projects
Worldmaking: designing for audience participation, immersion and interaction in virtual and real spaces
Andreas Siess1, Daniel Hepperle, Matthias Wölfel, and Michael Johansson Worldmaking: designing for audience participation,
End_Game_Bremen
International Week Bremen Host one week workshop on wanderlost with End Game Against the self-evident – a thorough
Presentation Keynote Kom19
Ideal Spaces Working Group Lisbon
Ideal Spaces Working Group Lissabon The New Art Fest ‘18: Utopia and Global Gentrification 2-30 Nov 2018 Lisbon (various venues)
The wanderers Berlin
For the last evening of the PS2 project, we used still images from the seven guides that we used all through the Wanderlost
Biketopia VR
From the the Da Vinci milano water city world with one of the rotating bridges afront. The bike installation was shown to a
ISWG Venice Biennale 2018
For the 2018 Venice Biennale of Architecture, we ISWG worked on the theme of artificial nature. Below is a link to the
Bring the noise
Bring the noise International Journal of Art, Culture and Design Technologies, ISSN 2155-4196, Vol. 3, no 1, p. 26-35Article
Ideal Spaces Exhibition
6th EAI International Conference: ArtsIT, Interactivity & Game Creation October 30–31, 2017 | Heraklion, Greece Michael
Wanderlost events/exhibitions
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michael johansson 2022