vlm

Numbers for the machine matrix

Here are the numberings we are going to use in the machine to distribute the siluettes. 3 rings with 31 possible objects on each. Inner ring can show 7 silhouettes, mid-ring 11 silhouettes and outer ring 13 silhouettes at the same time.  

Silhouette in the making

For the second iteration of the wandering machine. We agreed to work with 31 objects, in 3 different scales adjusted to each of the rings to get some space in between each silhouette. The proportions for the Silhouette on each ring is important and is best already addressed with

Silhouettes in the making

For the second iteration of the wandering machine. We agreed to work with 31 objects, in 3 different scales adjusted to each of the rings to get some space in between each silhouette. The proportions for the Silhouette on each ring is important and is best already addressed with

shadow objects proportion and size

Now the iteration 2 of the machine mechanics generating shadow is completed here are the results. There was also a change of the number of objects from 49 to 31 to create some more space for each shadow. Since the proportion are a bit different, and for complexity each shadow